NauticalMeatball
Press kit

Write about us

Everything you need to cover NauticalMeatball Studio and Grave Wire. Free to use for news coverage, reviews, videos and streams about NauticalMeatball Studio and Grave Wire. Please don't alter the logo, and don't use it in a way that suggests we endorse something else. Questions or extra assets? Email us.

Quick facts

Studio
NauticalMeatball Studio
Founder
Nick Bianchi
Based in
Utah, USA
Website
nauticalmeatball.com
Press contact
[email protected]
First game
Grave Wire
Genre
Survivors-style action
Setting
Dark fantasy with a sci-fi streak
Platform
PC, on Steam
Engine
Godot
Status
In development
Release date
To be announced

About the studio

Short description

NauticalMeatball Studio is a small indie game studio founded by Nick Bianchi, making games with big guns and bigger sauce.

Full description

NauticalMeatball Studio is a small indie crew based in Utah, founded by Nick Bianchi and made with friends. The studio's first game, Grave Wire, is a survivors-style action game set in a dark fantasy world where wizards and robots share the same battlefield. It is being built in Godot and is planned for PC on Steam.

Founder bio

Nick Bianchi served nine years in the U.S. Navy as a Yeoman and retired as a Petty Officer Second Class (E-5). He spent his first three years aboard the USS Blue Ridge, based in Japan, with travel to South Korea and the Philippines, then six years stationed at Fort Meade, Maryland. After leaving the service, he set out to build the games he always wanted to play. He leads design and direction at NauticalMeatball Studio, working with friends to bring Grave Wire, a dark fantasy survivors-style game, to Steam.

Logo

Our logo is the Captain, a meatball in a captain's hat and a ketchup cape. Please use it as is, without stretching, recoloring, or cropping.

Studio colors

Ink#2A1A12
Cream#F0E4C8
Sea#2B6A8A
Ketchup#C23B26
Brass#C99A2E

Contact

For interviews, review access, or anything else, email [email protected].