NauticalMeatball
Devlog

Notes from the ship

Updates on Grave Wire and the studio. Newest first.

23 Oct 2026

Hello from the harbor

NauticalMeatball Studio now has a home on the web. This is where we will post what we are building, what we are changing, and what is coming next for Grave Wire.

What Grave Wire is

A survivors-style action game with a dark fantasy world and a sci-fi streak. Wizards and robots share the same battlefield, and the horde never stops coming. It is being built in Godot and planned for PC on Steam.

Where it stands

Grave Wire is in development. You can already see a few of the heroes in the screenshots on the home page: the Storm Witch, the Firebug, the Blight Engineer and the Chrome Knight, each with their own weapons and style. The Warden boss fights are in too.

We are aiming for a big launch: at least 7 maps, 10 characters and about 35 weapons. Right now we are focused on sound and animation, so every spell, enemy and menu feels right.

What is next

  • More sound and animation polish
  • New content for the game
  • The Steam store page

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